Chara Soon[]
Information[]
- Name (English): Chara Soon
- Name (Japanese): キャラ・スーン
- From: Gundam ZZ
Appearances[]
Appearances | ||
---|---|---|
SD Gundam G Generation SEED | キャラ・スーン | Chara Soon |
SD Gundam G Generation World | キャラ・スーン | Chara Soon |
SD Gundam G Generation SEED[]
Stats:
COST | EXP | LBC | LBM | LBL | MEL | SHT | RCT | ACT | AWK | LDR | OPR | DRV | MEC | CHR |
9200 | 260 | 4 | 4 | 4 | 20 | 22 | 22 | 23 | 10 | 13 | 4 | 6 | 3 | 18 |
Acquiring:
- Clear Generation Special Mode Mission 05
SD Gundam G Generation World[]
Stats:
COST | EXP | MP | SHT | MEL | RCT | DEF | AWK | LDR | CHR |
- | ??? | 390 | 23 | 23 | 18 | 20 | 0 | 7 | 9 |
Abilities:
Level | Name (English) | Name (Japanese) | Cost | Effect |
- | Moody | 気分屋 | 50 | Tension changes vary. |
1 | Fear | 恐怖 | 100 | When an enemy is hit, enemy's MP further decreased. (Map weapons excluded) |
1 | Hero | 豪傑 | 120 | Attack up. |
10 | Provocation | 挑発 | 50 | Become more easily targeted by enemies. |
10 | Independent Action | 単独行動 | 250 | When fighting without support, accuracy and attack damage up. |
10 | Leadership | 統率力 | 100 | When captain, warship's group area up. |
20 | Rage | 怒り | 120 | When remaining HP becomes low, a critical becomes more likely to occur. |
20 | Dignity | 威風 | 250 | When captain, amount of MP lost after fighting decreased for all members of the group. |
30 | Combat Leader | 闘将 | 250 | Attack up. When leader, leader area +3. |
40 | Sure Kill | 必殺 | 250 | Chance of attacks becoming super criticals even when not in super critical tension. |
Acquiring:
- Appearance Change: From Chara Soon (Enhanced)
Chara Soon (Enhanced)[]
Information[]
- Name (English): Chara Soon
- Name (Japanese): キャラ・スーン
- From: Gundam ZZ
Appearances[]
Appearances | ||
---|---|---|
SD Gundam G Generation SEED | キャラ・スーン | Chara Soon |
SD Gundam G Generation World | キャラ・スーン | Chara Soon |
SD Gundam G Generation SEED[]
Stats:
- Unknown; NPC stats cannot be checked in G Generation SEED
Acquiring:
- Unobtainable
SD Gundam G Generation World[]
Stats:
COST | EXP | MP | SHT | MEL | RCT | DEF | AWK | LDR | CHR |
43900 | 1070 | 390 | 28 | 28 | 20 | 23 | 45 | 7 | 9 |
Abilities:
Level | Name (English) | Name (Japanese) | Cost | Effect |
- | Enhanced Human | 強化人間 | 150 | Awakening, special awakening weapon power up. |
1 | Fear | 恐怖 | 100 | When an enemy is hit, enemy's MP further decreased. (Map weapons excluded) |
1 | Space Combat Adaptability | 空間戦闘適応 | 120 | When fighting in space, accuracy and evasion up. |
10 | Provocation | 挑発 | 50 | Become more easily targeted by enemies. |
10 | Potential | 底力 | 120 | When HP is 50% or lower, unit's attack and defense up. |
10 | Leadership | 統率力 | 100 | When captain, warship's group area up. |
20 | Rage | 怒り | 120 | When remaining HP becomes low, a critical becomes more likely to occur. |
20 | Dignity | 威風 | 250 | When captain, amount of MP lost after fighting decreased for all members of the group. |
30 | Pressure | プレッシャー | 300 | EN consumption of awakening weapons -10%. When being targeted, enemy's accuracy down. |
40 | Adaptive | 練達 | 350 | All terrain ratings increase by 1. |
Acquiring:
- Shop: Available from start