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Crossbone Gundam Stage 2: イオの嵐


Win Conditions:

  • All enemies destroyed

Lose Conditions:

  • Master unit destroyed
  • All player units destroyed
  • Kinkedo or Tobia is defeated
  • Kinkedo or Tobia fail to reach the escape point within 3 turns after destroying the Elefante

Haro Rank Quota:

  • Normal: 6880
  • Bronze: 17200
  • Silver: 30960
  • Gold: 48160
  • Platinum: 68810

Player Units:
Player Team
Mother Vanguard - Berah Ronah
M Crossbone Gundam X-1 (ABC) - Kinkedo Nau
Crossbone Gundam X-2 (ABC) - Zabine Chareux

Pez Batalla - Tobia Arronax
Batalla - Yona

Zondo Gei - Auto-Pilot
Zondo Gei - Auto-Pilot
Zondo Gei - Auto-Pilot


Enemy Units:
Jupiter Empire Battleship - Jupiter Empire Officer

  • Cangrejo - Jupiter Empire Soldier (Standby)
    • Batalla - Jupiter Empire Soldier (Standby)
    • Batalla - Jupiter Empire Soldier (Standby)

Jupiter Empire Battleship - Jupiter Empire Officer
Jupiter Empire Battleship - Jupiter Empire Officer
Jupiter Empire Battleship - Jupiter Empire Officer
Jupiter Empire Battleship - Jupiter Empire Officer
Cangrejo - Jupiter Empire Soldier
Cangrejo - Jupiter Empire Soldier
Elevado - Jupiter Empire Soldier

Elevado - Jupiter Empire Soldier

Elevado - Jupiter Empire Soldier

Elevado - Jupiter Empire Soldier

Vagon - Jupiter Empire Soldier

  • Vagon - Jupiter Empire Soldier
  • Vagon - Jupiter Empire Soldier

Vagon - Jupiter Empire Soldier

  • Vagon - Jupiter Empire Soldier
  • Vagon - Jupiter Empire Soldier

Vagon - Jupiter Empire Soldier

  • Vagon - Jupiter Empire Soldier
  • Vagon - Jupiter Empire Soldier

Vagon - Jupiter Empire Soldier

  • Vagon - Jupiter Empire Soldier

Vagon - Jupiter Empire Soldier

  • Vagon - Jupiter Empire Soldier

Batalla - Jupiter Empire Soldier

Batalla - Jupiter Empire Soldier

Missile
Missile
Missile
Missile
Missile
Missile
Missile
Missile
Missile
Enemy Reinforcements 1:
-Trigger: Automatically on Enemy Turn 3
Vagon - Jupiter Empire Soldier

  • Vagon - Jupiter Empire Soldier
  • Vagon - Jupiter Empire Soldier

Vagon - Jupiter Empire Soldier

  • Vagon - Jupiter Empire Soldier
  • Vagon - Jupiter Empire Soldier

Enemy Reinforcements 2:
-Trigger: Automatically on Enemy Turn 4
Jupiter Empire Battleship - Jupiter Empire Officer
Jupiter Empire Battleship - Jupiter Empire Officer
Elevado - Jupiter Empire Soldier

Elevado - Jupiter Empire Soldier

Enemy Reinforcements 3:
-Trigger: A player unit approaches the top of the map
Elefante - Jupiter Empire Newtype Soldier
Batalla - Jupiter Empire Soldier

Batalla - Jupiter Empire Soldier

Enemy Reinforcements 4:
-Trigger: One turn after the Elefante is destroyed
Vagon - Jupiter Empire Soldier

  • Vagon - Jupiter Empire Soldier
  • Vagon - Jupiter Empire Soldier

Vagon - Jupiter Empire Soldier

  • Vagon - Jupiter Empire Soldier
  • Vagon - Jupiter Empire Soldier

Batalla - Jupiter Empire Soldier

Enemy Reinforcements 5:
-Trigger: Two turns after the Elefante is destroyed
Vagon - Jupiter Empire Soldier

  • Vagon - Jupiter Empire Soldier
  • Vagon - Jupiter Empire Soldier

Enemy Reinforcements 6:
-Trigger: Three turns after the Elefante is destroyed
Elevado - Jupiter Empire Soldier

Elevado - Jupiter Empire Soldier


Strategy:
Despite how it looks, the terrain for this stage is space, so don't make the mistake of bringing land units. Don't rush in; enemies will appear from behind and the sides of where you start, so hang back until you've dealt with them all before advancing on the enemy. Aside from that it's a fairly straightforward stage. Advance up the center and destroy all enemies. After the Elefante goes down, Kinkedo and Tobia will move to another map. Send them straight down the tunnel and use the Vagons that appear as stepping stones to reach the exit.

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