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Gundam Stage 3: 激闘は憎しみ深く


Win Conditions:

  • All enemies destroyed

Lose Conditions:

  • Master unit destroyed
  • All player units destroyed
  • Bright is defeated
  • Amuro is defeated

Haro Rank Quota:

  • Normal: 870
  • Bronze: 2190
  • Silver: 3940
  • Gold: 6130
  • Platinum: 8760

Player Units:
Player Team
White Base - Bright Noa

Player Reinforcements:
-Trigger: Automatically on Turn 3
M Gundam - Amuro Ray


Enemy Units:
Gallop - Crowley Hamon

Gouf - Ramba Ral

Zaku II J Type - Zeon Soldier

Zaku II J Type - Zeon Soldier

Magella Attack - Zeon Soldier

Magella Attack - Zeon Soldier

Enemy Reinforcements 1:
-Trigger: A player unit approaches the top of the screen
Magella Attack - Zeon Soldier

Magella Attack - Zeon Soldier

Enemy Reinforcements 2:
-Trigger: A player unit approaches the bottom-center of the screen
Zaku II J Type - Zeon Soldier


Strategy:
Bring units with flight capability or an A terrain rank for ground, otherwise mobility is going to be a serious issue. If you don't have enough units to spread then prioritize the enemies at the bottom of the screen because Ramba Ral won't move on the first turn.

Amuro appears on the third turn, so use him to distract Ramba's squad while you clean up the rest of the enemies. Watch your step and avoiding triggering the enemy reinforcements until you're ready to deal with them.

This stage is a very easy platinum as long as you trigger the enemy reinforcements. The prize seems to have a tendency towards being the Additional Hangar I option part, but if you don't get it then you should aim for it anyway so that you can get more units deployed earlier in the game.

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