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< Lost War Chronicles Stage 3 Stage Guide Space, to the End of a Flash Stage 1 Event Stage >

Lost War Chronicles Stage 4: 両雄決戦


Win Conditions:

  • All enemies destroyed

Lose Conditions:

  • Master unit destroyed
  • All player units destroyed

Haro Rank Quota:

  • Normal: 2230
  • Bronze: 5590
  • Silver: 10060
  • Gold: 15080
  • Platinum: 22360

Player Units:
Player Team
M Ken Bederstadt's Gelgoog - Ken Bederstadt
Zaku II J Type (Foreign Legion) - Garsky Zinobaev


Enemy Units:
Big Tray - Federation Officer

Gundam Ground Type - Matt Healy
GM Ground Type - Anish Lofman
GM Sniper Custom - Federation Soldier
GM Sniper Custom - Federation Soldier
GM Command - Federation Soldier

GM Command - Federation Soldier

GM - Federation Soldier

  • GM - Federation Soldier
  • GM - Federation Soldier

GM Ground Type - Federation Soldier

GM Ground Type - Federation Soldier

GM Ground Type - Federation Soldier
GM Ground Type - Federation Soldier
GM Ground Type - Federation Soldier
GM Ground Type - Federation Soldier
Mass Production Type Guntank - Federation Soldier
Mass Production Type Guntank - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Type 61 Tank - Federation Soldier
Type 61 Tank - Federation Soldier
Type 61 Tank - Federation Soldier
Type 61 Tank - Federation Soldier
Type 61 Tank - Federation Soldier
Type 61 Tank - Federation Soldier
Enemy Reinforcements 1:
-Trigger: Automatically on Enemy Turn 3
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Enemy Reinforcements 2:
-Trigger: Automatically on Enemy Turn 6
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier
Core-EZ - Federation Soldier


Strategy:
Start by creating a safe area so that Ken and Garsky can meet up with your team and fight together. There are traps all around the stage that will do 4000 damage to anything within a 4-space radius between your and the enemy's turns, so don't send units with low HP ahead into unscouted areas. Enemy reinforcements will appear on the left side of the map after some time, so make your way forward and either leave some units behind to take care of them or send some once they appear.

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