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War in the Pocket Stage 1: 少年の瞳に映るもの


Win Conditions:

  • All enemies destroyed

Lose Conditions:

  • Master unit destroyed
  • All player units destroyed
  • Bernie is defeated

Haro Rank Quota:

  • Normal: 2400
  • Bronze: 6000
  • Silver: 10800
  • Gold: 16800
  • Platinum: 24010

Player Units:
Player Team
M Zaku II Kai - Bernard Wiseman
Zaku II Kai (Commander Type) - Zeon Soldier


Enemy Units:
Gray Phantom - Federation Officer

Salamis - Federation Officer

Salamis - Federation Officer

GM Sniper II - Federation Soldier

GM Sniper II - Federation Soldier

GM Sniper II - Federation Soldier

GM Command - Federation Soldier

GM Command - Federation Soldier

GM Command - Federation Soldier
GM Command - Federation Soldier
GM Command - Federation Soldier
GM Command - Federation Soldier
GM Command - Federation Soldier
GM Command - Federation Soldier
GM Command - Federation Soldier
GM Command - Federation Soldier
Enemy Reinforcements:
-Trigger: Bernie approaches the target area
GM Command - Federation Soldier
GM Command - Federation Soldier
GM Command - Federation Soldier
GM Command - Federation Soldier
GM Command - Federation Soldier
GM Command - Federation Soldier


Strategy:
Have Bernie fight while retreating from the enemies in order to destroy them while keeping out of the range of as many as possible. Even once he reaches high tension it will take two hits to destroy the enemies, so you'll want to counter and then finish them off on the next turn. Once he approaches the escape point reinforcements will arrive. Either break through and retreat or destroy them all for maximum Haro points. As for the rest of the enemies on the space map, they're very basic units that pose little threat, just watch out for the attack range on the GM Snipers.

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